base:game_programming
Differences
This shows you the differences between two versions of the page.
Next revision | Previous revisionNext revisionBoth sides next revision | ||
base:game_programming [2015-04-17 04:32] – external edit 127.0.0.1 | base:game_programming [2018-03-03 11:36] – [General Tutorials] achim64 | ||
---|---|---|---|
Line 28: | Line 28: | ||
* [[base: | * [[base: | ||
* [[base: | * [[base: | ||
+ | * [[Character bullets]] - by Achim | ||
===== Sprites ===== | ===== Sprites ===== | ||
Sprites, aka hardware supported freely movable objects, are an essential part of most games. | Sprites, aka hardware supported freely movable objects, are an essential part of most games. | ||
Line 34: | Line 35: | ||
* [[base: | * [[base: | ||
* [[base: | * [[base: | ||
+ | * [[base: | ||
===== Various ===== | ===== Various ===== | ||
* [[High Score detection]] - By Richard Bayliss | * [[High Score detection]] - By Richard Bayliss | ||
* [[Guide to programming games]] - An article about designing, writing and compressing your own C64 game - by Richard Bayliss | * [[Guide to programming games]] - An article about designing, writing and compressing your own C64 game - by Richard Bayliss | ||
- | * [[:Scoring points|Scoring points]] - by Achim | + | * [[Scoring points|Scoring points]] - by Achim |
===== Sources for games ===== | ===== Sources for games ===== | ||
Here are sources for a few small games. | Here are sources for a few small games. | ||
Line 61: | Line 63: | ||
* [[http:// | * [[http:// | ||
+ | * [[http:// | ||
base/game_programming.txt · Last modified: 2020-11-07 14:35 by ftc