base:demo_programming
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base:demo_programming [2018-12-18 16:54] – [Horizontal Rastersplits] - Moved to separate page ftc | base:demo_programming [2019-01-22 16:07] – [Starfields] fstarred | ||
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====== Demo Coding ====== | ====== Demo Coding ====== | ||
- | This section contain material related to demo coding. General VIC programming is not available on this page. Instead it is devoted to coding specific | + | This page is devoted |
- | + | ||
- | To give an example: Opening the border is commonly made in demo parts, but simply opening the border does not constitute a demo effect in itself (at least not during the last 20 years). | + | |
+ | To provide an example: Opening the border is commonly made in demo parts, but simply opening the border does not constitute a demo effect in itself (at least not during the last 20 years). Therefore you would find that on the General VIC programming page instead. | ||
===== General Information and Tutorials ===== | ===== General Information and Tutorials ===== | ||
* [[demo coding introduction|An Introduction to Programming C-64 Demos]] - Puterman/ | * [[demo coding introduction|An Introduction to Programming C-64 Demos]] - Puterman/ | ||
* [[Demo world records and world firsts]] - Who broke what record? Who invented effect X first? When? In what demo? | * [[Demo world records and world firsts]] - Who broke what record? Who invented effect X first? When? In what demo? | ||
- | * [[Speeding up and optimising demo routines]] - by conrad | + | |
====== Effects ====== | ====== Effects ====== | ||
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* [[8 Sprite starfield]] - by Richard Bayliss | * [[8 Sprite starfield]] - by Richard Bayliss | ||
* [[ROL Starfield using $d018]] - by Richard Bayliss | * [[ROL Starfield using $d018]] - by Richard Bayliss | ||
+ | * [[base: | ||
===== 2nd Line FLI ===== | ===== 2nd Line FLI ===== | ||
* [[Twisters, x-rotators and waving carpets]] - Bitbreaker/ | * [[Twisters, x-rotators and waving carpets]] - Bitbreaker/ |
base/demo_programming.txt · Last modified: 2022-03-15 19:00 by erhan