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base:game_programming [2016-03-05 15:24] – [Sources for PC/Mac Development Tools] endurionbase:game_programming [2018-03-03 11:36] – [General Tutorials] achim64
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      * [[base:Simple parallax shifting|Simple parallax shifting]] - by Achim      * [[base:Simple parallax shifting|Simple parallax shifting]] - by Achim
      * [[base:Merge char bullets|Merge char bullets with background chars]] - by Achim      * [[base:Merge char bullets|Merge char bullets with background chars]] - by Achim
 +     * [[Character bullets]] - by Achim
 ===== Sprites ===== ===== Sprites =====
 Sprites, aka hardware supported freely movable objects, are an essential part of most games. Sprites, aka hardware supported freely movable objects, are an essential part of most games.
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   * [[base:Sprite collision detection]] - Using individual sprite 'boxes' to detect sprite-sprite collisions - by Achim   * [[base:Sprite collision detection]] - Using individual sprite 'boxes' to detect sprite-sprite collisions - by Achim
   * [[base:Moving sprites]] - Sort sprite movement from updating VIC registers - by Achim   * [[base:Moving sprites]] - Sort sprite movement from updating VIC registers - by Achim
 +  * [[base:Sprite projectiles]] - moving sprite projectiles in any direction - by Achim
 ===== Various ===== ===== Various =====
  
base/game_programming.txt · Last modified: 2020-11-07 14:35 by ftc