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base:sprite_fpd

Sprite FPD

There is no HW-tweak that directly gives you a sprite-fpd, like when using bitmap graphics. Easiest way is probably to use a normal sprite stretcher, combined with switching sprite-pointer bank each line (by setting $d018). Two banks are necessary, one that points to the sprite graphics that you want, one that points to an empty sprite.

base/sprite_fpd.txt · Last modified: 2015-04-17 04:33 (external edit)