====== Generic koala shower (VIC settings calculator) ====== ====== Do not use this code, it's just... wrong ======= **//This is not code anyone should learn from.//** **//Original article below://** As I was fed up searching for the correct settings in $d018 and alike, I wrote a general koala source that will calculate all settings depending on the bitmap/screen locations as the only input needed. Of course this "unnecessary" calculation takes memory space, so if you need optimized code, you may still want use this and copy the resulting values into your code. Feel free to edit. ;JTR TRIES TO CODE: GENERIC KOALA SHOWER PIC = $6000 ;SOURCE - only these two settings are manually entered SCREEN = $4000 ;DESTINATION *= $0810 SEI STA $D07A ;1MHZ on SCPU LDX #$00 LDA #>PIC CMP #$40 BCC CHECKED INX CMP #$80 BCC CHECKED INX CMP #$C0 BCC CHECKED INX CHECKED SEC SBC VICBANK,X LDY #%00000000 CMP #$00 BEQ LOCCED LDY #%00001000 LOCCED STY BITLOC+1 LDA $DD00 AND ANDD,X ORA ORADD,X STA $DD00 LDY #$00 LDA #>SCREEN SEC SBC VICBANK,X BEQ SCREENCHECKED CHECKSON INY SBC #$04 BNE CHECKSON SCREENCHECKED TYA ASL A ASL A ASL A ASL A STA ORARA+1 LDA $D018 AND #%00000111 ORARA ORA #$EE BITLOC ORA #$EE STA $D018 LDA #%00011000 ;BIT4: MULTI ON STA $D016 LDA $D011 ;BITMAP-MODE ORA #%00100000 STA $D011 LDA PIC+$2710 ;BACKGROUND STA $D021 STA $D020 LDX #$00 ;SCREENRAM COPY SCREENRAME LDA PIC+$1F40,X STA SCREEN,X LDA PIC+$2040,X STA SCREEN+$0100,X LDA PIC+$2140,X STA SCREEN+$0200,X LDA PIC+$2240,X STA SCREEN+$0300,X INX BNE SCREENRAME LDA #$D8 STA FARBRAM+2 LDA #>PIC+$23 STA MULTIFIL+2 LDX #$00 ;FARBRAM COPY MULTIFIL LDA $6328,X FARBRAM STA $D800,X INX BNE MULTIFIL INC FARBRAM+2 INC MULTIFIL+2 LDY FARBRAM+2 CPY #$DB BNE MULTIFIL FILL2 LDA PIC+$2628,X STA $DB00,X INX CPX #$E8 BNE FILL2 JMP * ANDD .BYTE %11111111,%11111110,%11111101 .BYTE %11111100 ORADD .BYTE %00000011,%00000010 .BYTE %00000001,%00000000 VICBANK .BYTE $00,$40,$80,$C0 --- //[[jaktrip@gmx.de|Tim Jakob Chen-Voos]] 2011/02/07 21:49//