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base:bresenham_s_line_algorithm_2

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base:bresenham_s_line_algorithm_2 [2015-04-17 04:30]
127.0.0.1 external edit
base:bresenham_s_line_algorithm_2 [2016-04-09 21:05] (current)
xiii
Line 3: Line 3:
 Another basic Bresenham line routine by Hein.  Another basic Bresenham line routine by Hein. 
  
-Things added by Bitbreaker: The original routine only handles 2 quadrants, by manipulating also inx/iny one can draw in all 4 quadrants. Also some hints for further speedup added.+Things added by Bitbreaker: The original routine only handles 2 quadrants, by manipulating also inx/iny one can draw in all 4 quadrants. Also some hints for further speedup added  
 + 
 +xIII: coord x_2 = 155 changed to x_**1** = 155
  
 <code text> <code text>
Line 11: Line 13:
  
 ;coords ;coords
-x_2 = 155+x_1 = 155
 x_2 = 0 x_2 = 0
 y_1 = 0 y_1 = 0
base/bresenham_s_line_algorithm_2.txt · Last modified: 2016-04-09 21:05 by xiii