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base:c64gs_detection [2015-04-17 04:30] (current) – created - external edit 127.0.0.1
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 +===== C64 Game System (C64GS) detection =====
  
 +If you're developing a cartridge-based game and want to setup the controls differently on C64GS (since it doesn't have any physical keyboard), here is how to detect it.
 +
 +<code>
 +check_c64gs ; returns 1 in x-register if true, otherwise 0.
 +
 +                lda $01 ; save $01 temporarily
 +                pha
 +
 + lda #$36 ; kernal will now be visible at $e000
 + sta $01
 +
 + ldx #$00
 +
 + lda #$43 ; check bytes from kernal
 + cmp $fc00 ; equals 'C' from 'COPYRIGHT 1990' in C64GS ROM
 + bne cc_break
 + cmp $fc0f ; equals 'C' from 'COMMODORE'
 + bne cc_break
 + cmp $fc1c ; equals first 'C' from 'ELECTRONICS'
 + bne cc_break
 +
 + inx
 +
 +cc_break pla ; load old $01-value again
 + sta $01
 +
 + rts
 +</code>
 +
 +How to use: Call the routine with 'jsr check_c64gs' and check the x-register afterwards.
base/c64gs_detection.txt · Last modified: 2015-04-17 04:30 by 127.0.0.1