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base:crossdev [2017-04-04 10:19] – [Syntax Highlighting] swoffabase:crossdev [2020-01-14 06:43] – [Kick Assembler] paulhocker
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 ===== Setting up a cross development environment ==== ===== Setting up a cross development environment ====
   * [[Tools for putting files into a .d64 image]] - by Frantic   * [[Tools for putting files into a .d64 image]] - by Frantic
 +  * [[Makefile to use with ca65 & VICE]] - by Jupp3
  
 ===== Debugging ===== ===== Debugging =====
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     * [[Create labels on the fly using macros]] - by RadiantX (taken from CSDb)     * [[Create labels on the fly using macros]] - by RadiantX (taken from CSDb)
 +    * [[Populating several related arrays from a single macro]] - by Jupp3
 +    * [[Safeguard against putting data in wrong segment]] - by Jupp3
     * [[http://www.cc65.org/|ca65 website]]     * [[http://www.cc65.org/|ca65 website]]
  
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     * Kick Assembler development with [[http://www.sublimetext.com/3|Sublime Text 3]]:     * Kick Assembler development with [[http://www.sublimetext.com/3|Sublime Text 3]]:
       *  Sublime Package (Package control): [[https://sublime.wbond.net/packages/Kick%20Assembler%20(C64)|Kick Assembler (C64)]]       *  Sublime Package (Package control): [[https://sublime.wbond.net/packages/Kick%20Assembler%20(C64)|Kick Assembler (C64)]]
-      * [[http://goatpower.org/2013/09/15/c64-development-with-kick-assembler-and-sublime-text-osxwindows/|Blog post]] with details on installation +      * [[https://goatpower.org/projects-releases/sublime-package-kick-assembler-c64/|Page]] with details on installationfeatures and tips
-      * [[http://goatpower.org/2013/11/03/features-and-tips-kick-assembler-c64-sublime-package/|Blog post]] with features and tips+
     * [[http://goatpower.org/2013/09/11/c64-development-with-kick-assembler-using-notepad-windows/|Kick Assembler development with Notepad++]]     * [[http://goatpower.org/2013/09/11/c64-development-with-kick-assembler-using-notepad-windows/|Kick Assembler development with Notepad++]]
     * [[http://kickassmemoryview.insoft.se|Noice Kick Assembler memory viewer]]     * [[http://kickassmemoryview.insoft.se|Noice Kick Assembler memory viewer]]
-    * [[https://marketplace.visualstudio.com/items?itemName=tomconte.kickassembler|Visual Studio Code Kickass Extension]]+    * [[https://marketplace.visualstudio.com/items?itemName=paulhocker.kick-assembler-vscode-ext|Kick Assembler Extension for Visual Studio Code]]
 ==== PDS (Programmers Development System) ==== ==== PDS (Programmers Development System) ====
  
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     * [[http://www.georg-rottensteiner.de/index.html|C64 Studio]] - Assembler and BASIC development tailored to game development. Contains sprite/char/graphic/screen/map editors, media managers, supports remote debugging via VICE.     * [[http://www.georg-rottensteiner.de/index.html|C64 Studio]] - Assembler and BASIC development tailored to game development. Contains sprite/char/graphic/screen/map editors, media managers, supports remote debugging via VICE.
  
 +==== xa65 ====
  
 +    * [[http://www.floodgap.com/retrotech/xa/|The xa65 cross assembler]] is a small and simple cross assembler for Unix/Linux systems. It is available under GPLv2.
 ===== Cross Development using Makefile ===== ===== Cross Development using Makefile =====
  
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   * [[http://www.vim.org/scripts/script.php?script_id=4121|KickAssembler, Vim, multi-platform]] - by gryf/Elysium   * [[http://www.vim.org/scripts/script.php?script_id=4121|KickAssembler, Vim, multi-platform]] - by gryf/Elysium
   * [[https://goatpower.org/projects-releases/sublime-package-kick-assembler-c64/|Kick Assembler, Sublime Text 3, multi-platform]] - by Swoffa/Noice   * [[https://goatpower.org/projects-releases/sublime-package-kick-assembler-c64/|Kick Assembler, Sublime Text 3, multi-platform]] - by Swoffa/Noice
 +  * [[https://github.com/ProbablyNotArtyom/language-6502-kickass|Kick Assembler, Atom, multi-platform]] - by NotArtyom
 ===== Ways to transfer your code to C64 ===== ===== Ways to transfer your code to C64 =====
   * [[http://www.oxyron.de/html/freplay.html|Final replay and Codenet]] - by Graham/Oxyron. Requires a cartridge with RR-net.   * [[http://www.oxyron.de/html/freplay.html|Final replay and Codenet]] - by Graham/Oxyron. Requires a cartridge with RR-net.
base/crossdev.txt · Last modified: 2024-02-18 19:58 by bepp