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base:crossdev [2017-07-28 18:29]
jupp3 [Setting up a cross development environment]
base:crossdev [2020-01-14 06:43]
paulhocker [Kick Assembler]
Line 36: Line 36:
  
     * [[Create labels on the fly using macros]] - by RadiantX (taken from CSDb)     * [[Create labels on the fly using macros]] - by RadiantX (taken from CSDb)
 +    * [[Populating several related arrays from a single macro]] - by Jupp3
 +    * [[Safeguard against putting data in wrong segment]] - by Jupp3
     * [[http://www.cc65.org/|ca65 website]]     * [[http://www.cc65.org/|ca65 website]]
  
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     * [[http://goatpower.org/2013/09/11/c64-development-with-kick-assembler-using-notepad-windows/|Kick Assembler development with Notepad++]]     * [[http://goatpower.org/2013/09/11/c64-development-with-kick-assembler-using-notepad-windows/|Kick Assembler development with Notepad++]]
     * [[http://kickassmemoryview.insoft.se|Noice Kick Assembler memory viewer]]     * [[http://kickassmemoryview.insoft.se|Noice Kick Assembler memory viewer]]
-    * [[https://marketplace.visualstudio.com/items?itemName=tomconte.kickassembler|Visual Studio Code Kickass Extension]]+    * [[https://marketplace.visualstudio.com/items?itemName=paulhocker.kick-assembler-vscode-ext|Kick Assembler Extension for Visual Studio Code]]
 ==== PDS (Programmers Development System) ==== ==== PDS (Programmers Development System) ====
  
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   * [[http://www.vim.org/scripts/script.php?script_id=4121|KickAssembler, Vim, multi-platform]] - by gryf/Elysium   * [[http://www.vim.org/scripts/script.php?script_id=4121|KickAssembler, Vim, multi-platform]] - by gryf/Elysium
   * [[https://goatpower.org/projects-releases/sublime-package-kick-assembler-c64/|Kick Assembler, Sublime Text 3, multi-platform]] - by Swoffa/Noice   * [[https://goatpower.org/projects-releases/sublime-package-kick-assembler-c64/|Kick Assembler, Sublime Text 3, multi-platform]] - by Swoffa/Noice
 +  * [[https://github.com/ProbablyNotArtyom/language-6502-kickass|Kick Assembler, Atom, multi-platform]] - by NotArtyom
 ===== Ways to transfer your code to C64 ===== ===== Ways to transfer your code to C64 =====
   * [[http://www.oxyron.de/html/freplay.html|Final replay and Codenet]] - by Graham/Oxyron. Requires a cartridge with RR-net.   * [[http://www.oxyron.de/html/freplay.html|Final replay and Codenet]] - by Graham/Oxyron. Requires a cartridge with RR-net.
base/crossdev.txt ยท Last modified: 2020-06-14 22:37 by ftc