User Tools

Site Tools


base:crossdev

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
base:crossdev [2019-11-11 22:57] notartyombase:crossdev [2021-06-16 21:35] ftc
Line 1: Line 1:
 ====== Cross Development ====== ====== Cross Development ======
 +
 Use that PC for something good! Use that PC for something good!
  
Line 10: Line 11:
   * [[Using the VICE monitor]] - by radiantx   * [[Using the VICE monitor]] - by radiantx
   * [[Using a running VICE session for development]] - by Compyx   * [[Using a running VICE session for development]] - by Compyx
 +
 +===== Crunching =====
 +   * [[Exomizer level compress/decompression for beginners]] - by Richard / TND
 +   * [[Exomizer making custom oldschool decrunch effects]] - by StatMat and Richard/TND
  
 ===== Graphics conversion ===== ===== Graphics conversion =====
Line 57: Line 62:
     * [[http://goatpower.org/2013/09/11/c64-development-with-kick-assembler-using-notepad-windows/|Kick Assembler development with Notepad++]]     * [[http://goatpower.org/2013/09/11/c64-development-with-kick-assembler-using-notepad-windows/|Kick Assembler development with Notepad++]]
     * [[http://kickassmemoryview.insoft.se|Noice Kick Assembler memory viewer]]     * [[http://kickassmemoryview.insoft.se|Noice Kick Assembler memory viewer]]
-    * [[https://gitlab.com/Retro65/kickass-vscode-ext|Visual Studio Code Kickass Extension]]+    * [[https://marketplace.visualstudio.com/items?itemName=paulhocker.kick-assembler-vscode-ext|Kick Assembler Extension for Visual Studio Code]]
 ==== PDS (Programmers Development System) ==== ==== PDS (Programmers Development System) ====
  
Line 69: Line 74:
  
     * [[http://www.georg-rottensteiner.de/index.html|C64 Studio]] - Assembler and BASIC development tailored to game development. Contains sprite/char/graphic/screen/map editors, media managers, supports remote debugging via VICE.     * [[http://www.georg-rottensteiner.de/index.html|C64 Studio]] - Assembler and BASIC development tailored to game development. Contains sprite/char/graphic/screen/map editors, media managers, supports remote debugging via VICE.
 +    * Supports CPU types 6502, 6510, 65C02, R65C02, W65C02, 65CE02, 4502, M65 (Mega65) 
 +    * Supports several assembler syntaxes (ACME foremost, DASM, PDS) 
 +    * [[https://www.georg-rottensteiner.de/c64/C64Studio/manual/main.html|Online manual]] 
 +    * Open Source (MIT license) [[https://github.com/GeorgRottensteiner/C64Studio]]
 ==== xa65 ==== ==== xa65 ====
  
base/crossdev.txt · Last modified: 2024-02-18 19:58 by bepp