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base:crossdev [2017-04-04 10:21]
swoffa [Kick Assembler]
base:crossdev [2020-01-14 06:43] (current)
paulhocker [Kick Assembler]
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 ===== Setting up a cross development environment ==== ===== Setting up a cross development environment ====
   * [[Tools for putting files into a .d64 image]] - by Frantic   * [[Tools for putting files into a .d64 image]] - by Frantic
 +  * [[Makefile to use with ca65 & VICE]] - by Jupp3
  
 ===== Debugging ===== ===== Debugging =====
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     * [[Create labels on the fly using macros]] - by RadiantX (taken from CSDb)     * [[Create labels on the fly using macros]] - by RadiantX (taken from CSDb)
 +    * [[Populating several related arrays from a single macro]] - by Jupp3
 +    * [[Safeguard against putting data in wrong segment]] - by Jupp3
     * [[http://​www.cc65.org/​|ca65 website]]     * [[http://​www.cc65.org/​|ca65 website]]
  
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     * [[http://​goatpower.org/​2013/​09/​11/​c64-development-with-kick-assembler-using-notepad-windows/​|Kick Assembler development with Notepad++]]     * [[http://​goatpower.org/​2013/​09/​11/​c64-development-with-kick-assembler-using-notepad-windows/​|Kick Assembler development with Notepad++]]
     * [[http://​kickassmemoryview.insoft.se|Noice Kick Assembler memory viewer]]     * [[http://​kickassmemoryview.insoft.se|Noice Kick Assembler memory viewer]]
-    * [[https://​marketplace.visualstudio.com/​items?​itemName=tomconte.kickassembler|Visual Studio Code Kickass Extension]]+    * [[https://​marketplace.visualstudio.com/​items?​itemName=paulhocker.kick-assembler-vscode-ext|Kick Assembler Extension for Visual Studio Code]]
 ==== PDS (Programmers Development System) ==== ==== PDS (Programmers Development System) ====
  
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     * [[http://​www.georg-rottensteiner.de/​index.html|C64 Studio]] - Assembler and BASIC development tailored to game development. Contains sprite/​char/​graphic/​screen/​map editors, media managers, supports remote debugging via VICE.     * [[http://​www.georg-rottensteiner.de/​index.html|C64 Studio]] - Assembler and BASIC development tailored to game development. Contains sprite/​char/​graphic/​screen/​map editors, media managers, supports remote debugging via VICE.
  
 +==== xa65 ====
  
 +    * [[http://​www.floodgap.com/​retrotech/​xa/​|The xa65 cross assembler]] is a small and simple cross assembler for Unix/Linux systems. It is available under GPLv2.
 ===== Cross Development using Makefile ===== ===== Cross Development using Makefile =====
  
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   * [[http://​www.vim.org/​scripts/​script.php?​script_id=4121|KickAssembler,​ Vim, multi-platform]] - by gryf/​Elysium   * [[http://​www.vim.org/​scripts/​script.php?​script_id=4121|KickAssembler,​ Vim, multi-platform]] - by gryf/​Elysium
   * [[https://​goatpower.org/​projects-releases/​sublime-package-kick-assembler-c64/​|Kick Assembler, Sublime Text 3, multi-platform]] - by Swoffa/​Noice   * [[https://​goatpower.org/​projects-releases/​sublime-package-kick-assembler-c64/​|Kick Assembler, Sublime Text 3, multi-platform]] - by Swoffa/​Noice
 +  * [[https://​github.com/​ProbablyNotArtyom/​language-6502-kickass|Kick Assembler, Atom, multi-platform]] - by NotArtyom
 ===== Ways to transfer your code to C64 ===== ===== Ways to transfer your code to C64 =====
   * [[http://​www.oxyron.de/​html/​freplay.html|Final replay and Codenet]] - by Graham/​Oxyron. Requires a cartridge with RR-net.   * [[http://​www.oxyron.de/​html/​freplay.html|Final replay and Codenet]] - by Graham/​Oxyron. Requires a cartridge with RR-net.
base/crossdev.1491294067.txt.gz ยท Last modified: 2017-04-04 10:21 by swoffa