base:exomizer_making_custom_oldschool_decrunch_effects
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base:exomizer_making_custom_oldschool_decrunch_effects [2021-06-11 16:11] – [Exomizer adding a custom de-crunch effect and de-crunch text] richard | base:exomizer_making_custom_oldschool_decrunch_effects [2021-06-11 16:18] – richard | ||
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===== Exomizer adding a custom de-crunch effect and de-crunch text ===== | ===== Exomizer adding a custom de-crunch effect and de-crunch text ===== | ||
- | You may have remembered back in the 1980's / 1990's C64 scene groups liked to present their own productions by adding a de-crunch 1-liner to your own programs. A lot of these were made in Cruel Crunch | + | You may have remembered back in the 1980's / 1990's C64 scene groups liked to present their own productions by adding a de-crunch |
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+ | Decrunch effects were used in order to show that something is happening and the program isn't just stuck. | ||
Exomizer has a custom de-crunch effect routine, when using SFX mode. Its default effect is a flashing character at the bottom right of the screen. There are possibilities of customizing exomizer to do really cool de-crunch effects based on the old packers/ | Exomizer has a custom de-crunch effect routine, when using SFX mode. Its default effect is a flashing character at the bottom right of the screen. There are possibilities of customizing exomizer to do really cool de-crunch effects based on the old packers/ |
base/exomizer_making_custom_oldschool_decrunch_effects.txt · Last modified: 2021-08-15 13:36 by richard