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base:fast_sqrt [2019-07-23 00:16] verzbase:fast_sqrt [2019-08-18 10:20] verz
Line 372: Line 372:
         RTS         RTS
 </code> </code>
 +
 +
 +----
 +
 +by Verz: the generic algorithm is:
 +
 +<code>
 +        R= 0
 +        M= N
 +        D= 2^(p-1)
 +        for n= 1 to p
 +        {
 +            T= (R+R+D) ASL (p-1)
 +            if (T <= M) then M=M-T: R=R+D
 +            M= M ASL 1
 +            D= D LSR 1
 +        }
 +</code>
 +where //p// is the number of bits of the result; (or half the bits of the radicand, +1 if the radicand has an odd amount of bits).\\ 
 +//p=ceil(#bits-of-radicand/2)//\\ 
 +
 +Incidentally the algorithm provides also the remainder via (M LSR p)\\ 
 +//p// can be greater than necessary, just producing more iterations. A value of p=16 permits to perform the calculations for 32bit numbers and smaller.
 +
 +This is the code for a 32bit integer Sqrt. Provides the result and the remainder:
 +<code 6502acme>
 +;********************************************
 +;*    sqrt32
 +;*
 +;*   computes Sqrt of a 32bit number
 +;********************************************
 +;*   by Verz - Jul2019
 +;********************************************
 +;*
 +;*  input:  square, 32bit source number
 +;*  output: sqrt,   16bit value
 +;*          remnd,  17bit value
 +;********************************************
 +
 +sqrt32  lda #0
 +        sta sqrt        ; R=0
 +        sta sqrt+1
 +        sta M+4
 +        ;sta T+1        ; (T+1) is zero until last iteration; (T+0) is always 0
 +
 +        ldy #14         ; 15 iterations (14-->0) + last iteration
 +loopsq  
 +        lda sqrt        ; (2*R+D) LSR 1; actually: R+(D LSR 1)
 +        ora stablo,   ; using ORA instead of ADC is ok because the bit to be set
 +        sta T+2         ;    will have not been affected yet
 +        lda sqrt+1
 +        ora stabhi,y
 +        sta T+3
 +        bcs skip0       ; takes care of large numbers; if set, M>T
 +        
 +        lda M+3
 +        cmp T+3
 +        bcc skip1       ; T <= M    (branch if T>M)
 +        bne skip0
 +        lda M+2
 +        cmp T+2
 +        bcc skip1
 +skip0   ;sec
 +        lda M+2         ; M=M-T
 +        sbc T+2
 +        sta M+2
 +        lda M+3
 +        sbc T+3
 +        sta M+3
 +        lda sqrt        ; R=R+D
 +        ora stablo+1,y
 +        sta sqrt
 +        lda sqrt+1
 +        ora stabhi+1,y
 +        sta sqrt+1
 +skip1
 +        asl M           ; M=M*2
 +        rol M+1 
 +        rol M+2
 +        rol M+3
 +        dey             ; implicit: D=D/2, by the decrement of .Y
 +        bpl loopsq
 +lastiter                ; code for last iteration
 +        bcs skp0        ; takes care of large numbers; if set, M>T
 +        ; during last iteration D=1, so [(2*R+D) LSR 1] makes D the MSB of T+1
 +        lda M+3
 +        cmp sqrt+1      ; (T+3) = sqrtHI
 +        bcc skp1        ; T <= M    branch if T>M
 +        bne skp0
 +        lda M+2
 +        cmp sqrt        ; (T+2) = sqrtLO
 +        bcc skp1
 +        bne skp0
 +        lda M+1
 +        cmp #$80        ; value of (T+1) during last iteration
 +        bcc skp1
 +skp0    ;sec
 +        lda M+1
 +        sbc #$80        ; (T+1) during last iteration
 +        sta M+1
 +        lda M+2         ; M=M-T
 +        sbc sqrt        ; (T+2)
 +        sta M+2
 +        lda M+3
 +        sbc sqrt+1      ; (T+3)
 +        sta M+3
 +        inc sqrt        ; R=R+D with D=1
 +skp1    asl M+1         ; M=M*2; location M+0=0
 +        rol M+2
 +        rol M+3
 +        rol M+4
 +        rts
 +
 +;**** Variables and Shift table
 +stabhi byte 0,0,0,0,0,0,0,0
 +stablo BYTE $01,$02,$04,$08,$10,$20,$40,$80
 +       byte 0,0,0,0,0,0,0,0
 +
 +square = $57    ; 5 bytes: input value; during calculation needs the 5th byte
 +sqrt   = $5F    ; 2 bytes: result
 +remnd  = M+2    ; 2 B + 1 b: is in the high bytes of M (M LSR 16); msb is in T+0 (the 5th byte of square)
 +T      = $5B    ; 4 bytes: could be 2 bytes: T+0 is always 0; T+1 is 0 until last iteration
 +M      = square ; 4 bytes: over the input square
 +</code>
 +The algorithm is pretty fast: it has a top cycles count of around 1700, but seems to average at 1.3ms (using variables in page zero).\\ 
  
base/fast_sqrt.txt · Last modified: 2019-08-18 20:28 by verz