base:overlapping_raster_bars
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base:overlapping_raster_bars [2020-10-01 14:57] – richard | base:overlapping_raster_bars [2020-10-01 15:02] (current) – richard | ||
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- | **Overlapping | + | **Overlapping |
- | You've seen them all in demos, intros and possibly games. Overlapping raster (or rasters that scroll or bounce over existing raster bars) may look and sound difficult, but apparently after making a complete raster bar. They are actually quite easy to make and learn. | + | You've seen them all in demos, intros and possibly games. Overlapping raster (or rasters that scroll or bounce over existing raster bars) may look and sound difficult, but apparently after making a complete raster bar. They are actually quite easy to make and learn. These also make pretty nice effects. |
- | + | //An example of an overlapping | |
- | //An example of an overlapping in WOD intro designer 2 // | + | |
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//An example of an overlapping raster I made// | //An example of an overlapping raster I made// | ||
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So then how does this trick occur? We have three tables. One of which stores the actual colour table to the raster at the start. Then there is a second table which creates the bars that should scroll over the existing raster. Finally, there is a third table, which should backup the colours of the first table, before the second raster is stored. | So then how does this trick occur? We have three tables. One of which stores the actual colour table to the raster at the start. Then there is a second table which creates the bars that should scroll over the existing raster. Finally, there is a third table, which should backup the colours of the first table, before the second raster is stored. |
base/overlapping_raster_bars.txt · Last modified: 2020-10-01 15:02 by richard