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base:sprite_fpd [2015-04-17 04:33] (current)
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 +====== Sprite FPD ======
  
 +There is no HW-tweak that directly gives you a sprite-fpd, like when using bitmap graphics. Easiest way is probably to use a normal [[base:​stretching_sprites|sprite stretcher]],​ combined with switching sprite-pointer bank each line (by setting $d018). Two banks are necessary, one that points to the sprite graphics that you want, one that points to an empty sprite.
base/sprite_fpd.txt ยท Last modified: 2015-04-17 04:33 (external edit)